void SteamAPI_WriteMiniDump( uint32 uStructuredExceptionCode, void* pvExceptionInfo, uint32 uBuildID );
Unlike a simple log file, a minidump captures the full state of the process memory (depending on the options set internally by Steam). This allows you to inspect the call stack, local variables, and the state of the heap at the exact moment of the crash using Visual Studio or WinDbg.
pvExceptionInfo (void ): * A pointer targeting the Win32 EXCEPTION_POINTERS structure, which contains the processor context record at the exact moment of failure. SteamAPI WriteMiniDump
Upon creation, these minidumps are meant to be uploaded to Steam. This process is managed by Steam's error reporting API, which matches the dump with debug symbols (PDB files) uploaded to the Steamworks partner site , allowing developers to view the exact line of code that failed. 3. Implementation Best Practices
return 0;
Using SteamAPI_WriteMiniDump is crucial for several reasons:
: A pointer to the Windows EXCEPTION_POINTERS structure containing the processor context record. Upon creation, these minidumps are meant to be
I will now write the article. Understanding SteamAPI_WriteMiniDump: The Complete Guide to Steam Error Reporting
Because of these limitations, consider this system as a supplement to other crash reporting solutions, not a comprehensive replacement. Implementation Best Practices return 0